![correct fov for 1920x1080 correct fov for 1920x1080](https://gumlet.assettype.com/afkgaming%2F2021-07%2Fcd6f7afc-9ffd-4219-aa1d-d78bdc49a82b%2FAztral.jpg)
If you don't understand it: think about a empty frame. Once again: calculated FOV is dependent to the SIZE (and Ratio) and the DISTANCE of the screen, nothing else. Picture seems to be bigger because at a fixed pitch higher resolution gives bigger picture. Higher Resolution will only give you better image quality, nothing else.Īnd your picture prove it: as you can see: the field of view on every picture at different resolutions are IDENTICAL, you don't see wider or further on the edge because the resolution is higher, but you see the difference in image quality. Oh and I have tried all these "correct" FoV and gave them plenty of time - the nett result was I go back always to what works and is comfortable because those "correct" settings hurt my brain, my eyes and everything in between.Īnd just for the record, legend has it that Albert Einstein never used "correct" FoV when he sim raced as he liked the wide & wider "correct" FoV, so they say. etc." It is a load of baloney and bumpf and I love to fight against it !
![correct fov for 1920x1080 correct fov for 1920x1080](https://cutewallpaper.org/21/skyrim-1920x1080/Skyrim-Step-Fov-For-1920x1080-Ryanmartinproductions.com.jpg)
My objection revolves around these absolute assertions where someone keeps saying "this is the correct FOV and will give you the most real simulation of blah blah blah, physics, maths, blah blah I am right you are wrong science. it is purely down to personal interpretation of what our eyes see and how we define that in terms of what is immersive and carries the belief we are really racing a motor car when we are actually just sitting in a chair looking at a video screen and holding onto a metal/plastic/rubber wheel. I can imagine for somebody running wide FOV for a long time it is terrible when they tried correct one (it was for me too for a while) but I would recomend to try stick with it as you either get used to it and get arguably better experience or you will revert back to whatever you were using I honestly think most of the time people just wont give correct FOV enough time for their brain to adapt ~ You summarised the correct way of looking at this.
![correct fov for 1920x1080 correct fov for 1920x1080](https://i.imgur.com/Pi04Hp8.jpg)
Also I don`t have issues with awareness and knowing what is going on around me, so I naturaly lean towards having correct FOV. ) or with using big screens (TV) or tripple screen setup and brain can easily adapt. but since it is not accurate in terms of 'faking' pheripheral vision it is not accurate in delivering sense of speed and for some awareness.įrom my point of view sense of speed is partialy solved with other audio-visual effects (noise, shaking, etc. correct means accurate in terms of perpective, distances, scaling, elevation changes, curve angles, etc. for me using higher than correct FOV (35 in my case) feels weird but. Click to expand.i think in FOV case it is more complicated.